/*
 * Player.h
 *
 *  Created on: 27.10.2012
 *      Author: Sven
 */

#ifndef PLAYER_H_
#define PLAYER_H_

// TODO: CObject class
// TODO: CMap class & CMapNode class

class CPlayer
{
public:
	CPlayer() { m_x = 0.0f; m_y = 0.0f; }
	CPlayer(char* nick);
	~CPlayer() {}

	string getnick() { return m_nick; }
private:
	string m_nick;

	float m_x, m_y; // In CObject
};

#endif /* PLAYER_H_ */
